Friday, January 31, 2014

DCC for 1/31/14: Some New Leagues!

First up, a quick update on the Board Gaming League Season 2: We will be announcing the full scoop with all the details by next Wednesday!


We are starting up some official leagues for several games as well! We have a sign-up list on the main bulletin board; please feel free to jot your name down and let us know which of these upcoming leagues you're interested in!

BATTLE CON: Devastation of Indines LEAGUE


DECENT: Journey Into the Dark (Second Edition) LEAGUE















KROSMASTER: Arena LEAGUE


Let us know if you are interested in participating in any of these upcoming leagues! We want to bring these games to a higher level of competition and excitement. If you have other games you would love to play in a league for, we would love to hear your suggestions as well. There will be entry fees and prize support, and the tentative schedule is for weekends in March and going forward! :-)


See you all tonight at midnight as we launch into the second set in the Theros block: Born of the Gods!!!

-CC

Thursday, January 30, 2014

DCC for 1/30/14: February's RAFFLE DRAWING PREVIEW!

Welcome back friends! Another freezing day in paradise :-)

Some sneak peeks for what we're giving away at this Saturday's raffle:


There will also be multiple other items raffled off as well! And hey... what's that sweet playmat beneath all of that? It must be pretty large, right...?


HUZZAH! This 8-feet by 30 inches playmat will be part of the optional Grand Prize for this Saturday's Raffle Drawing, which will present the winner with these glorious options:

Winner's choice of one of the following :

1x Any in-stock Standard Booster Box
~or~
1x Any in-stock Board Game
~or~
1x that HUGE playmat pictured above, plus a secret prize (gasp!)


Looking forward to seeing you all this weekend!

-CC

P.S. Huge thanks to Bob Huang for giving us a shout-out on his most recent article on Starcitygames.com!

Wednesday, January 29, 2014

DCC for 1/29/14: Our locals at SCG Baltimore & More Born of the Gods talk!

So this past weekend was a rather large semi-local tournament hosted by Star City Games: the SCG Baltimore Open for January 2014! Several of our local players went to compete, and multiple Top-8s were made!

Sunday was the Legacy format for the Baltimore Open, and three of our Legacy players made Top 8 for this huge event: Jack Kitchen, Travis Cowley, and Bob Huang! Coming in just shy of Top 8 was local Kiet Ngo at 9th as well! Well done gentlemen! You guys rock :-)

Taking many by surprise, a gentleman by the name of Kurt Speiss playing Lands.deck managed to WIN the entire Legacy Open! Expect Lands to jump a bit in popularity. The decklist he piloted:

1st Place at SCG Legacy Baltimore Open, 2014
Decklist by: Kurt Speiss
Lands (35)
1 Forest
1 Glacial Chasm
4 Grove of the Burnwillows
4 Maze of Ith
4 Rishadan Port
2 Taiga
4 Thespian's Stage
3 Tranquil Thicket
4 Wasteland
1 Windswept Heath
3 Wooded Foothills
1 Karakas
1 The Tabernacle at Pendrell Vale
2 Dark Depths

Spells (25)
4 Mox Diamond
4 Exploration
2 Manabond
3 Crop Rotation
4 Punishing Fire
4 Gamble
4 Life from the Loam

Sideboard
1 Chalice of the Void
4 Sphere of Resistance
2 Thorn of Amethyst
1 Primeval Titan
1 Crop Rotation
3 Krosan Grip
1 Bojuka Bog
2 Dark Depths

So, speaking of Legacy and changes to come, let us revisit some of the Born of the Gods cards coming out beyond the already-incredibly-potent Spirit of the Labyrinth:
Meet your auto-replacement to Infest. While Infest has only seen some marginal sideboard play, I think we can start to assume it will see at least a little bit more sideboard appearance with Death & Taxes getting some potent spells. Tack on a free Scry 1? Sure, why not!

And then there's this guy:
Pain Seer will see definite play in Standard. That is nearly certain. But will he see any play in Legacy? Dark Confidant is better in that he gets you the card advantage the turn after you cast him, but he has 1 less toughness and you can't "turn off" his detriment when you want to. That being said, in Legacy, successfully turning a 2/2 sideways and not having it die can be tricky. Perhaps Dark Confidant #s 5-8...? That is a lot of card advantage... and life loss :-(

Next up, Searing Blood!
Yo, Searing Blaze, I'm really happy for you, I'ma let you finish, but Searing Blood has one of the most effective damage outputs of all time! Oh Deathrite Shaman, why is your blood on fire?

Finally, let's discuss Swordwise Centaur. We don't have an image available for him yet, but his is purely a vanilla 3/2 for two green mana. This is actually pretty interesting for Green Devotion in Standard. That gives us EIGHT 2-drop GG creatures that have 3 power. Very intriguing... 

We hope you look forward to cracking some of these sweet cards in Born of the Gods packs this weekend at the prerelease events! We still have some spots left for preregistration, and hopefully some space open for walk-ins on the days of! It is going to be exciting :-) 


-CC

P.S. Tomorrow's DCC will include a preview of what will be given away at this Saturday's Raffle Drawing!


Tuesday, January 28, 2014

DCC for 1/27 & 1/28: Complete Store Championship 2014 schedule!

Sorry for missing the DCC yesterday- I had a pretty intense weekend of competing to the tune of Decipher's Star Wars CCG! I'll be taking some time to do a special DCC in the near future talking all about that beautiful and unique game. But for now, let us discuss our Fantasy Flight STORE CHAMPIONSHIPS for 2014!

As we already stated, we're doing a Game of Thrones one very soon (February 8th), but we are also hosting Store Championships in February and March for the Netrunner LCG, Star Wars LCG, and Star Wars X-Wing Miniature games! Here's the details in chronological order:

GAME OF THRONES LCG STORE CHAMPIONSHIP
When: Saturday, February 8th at 2:00PM
Entry fee: $10

NETRUNNER LCG STORE CHAMPIONSHIP
When: Sunday, March 2nd at 2:00PM
Entry fee: $10

X-WING MINIATURES STORE CHAMPIONSHIP
When: Saturday, March 22nd at 2:00PM
Entry fee: $10

STAR WARS LCG STORE CHAMPIONSHIP
When: Sunday, March 23rd at 2:00PM
Entry fee: $10


Prize support for these will be glorious! We look forward to you all coming out and having a great time :-)

Magic Born of the Gods PRERELEASES are right around the corner- *THIS* weekend! Preregistration spots are still available but drying up very quickly! Don't forget you can preregister over the phone!

-CC




Friday, January 24, 2014

DCC 1/24/14: Some Born of the Gods spoilers & thoughts!

Wowza, guess what the Magic community was gifted with last night? The entire set of Born of the Gods! You can find the data of every card, and most images too, all over the internet already. Here's one link of many to the entire spoiler.

For those of you who wish to not know what the new cards will be until opening them in a booster pack for the first time, you should probably stop reading here.

We'll only be discussing three different cards today, but we would love to go over with you some of our thoughts and insights on them!

First up:
Image obtained from MTGSalvation; Copyright Wizards of the Coast

Brimaz, King of Oreskos. This guy is pretty potent. Look at that CMC to power/toughness ratio. Double white too, not bad for Devotion. While Brimaz will most certainly make a debut into EDH, I think it is pretty safe to presume that he will be an excellent card for Standard. He may even find his way into Legacy Death & Taxes sideboard; imagine AEther Vialing this guy into play.

Image obtained from MTGSalvation; Copyright Wizards of the Coast

Legacy, meet your new hatebear. But probably even better at a 3/1, though Deathrite Shaman can trade with a 3/1 while just dies in combat to a 2/2.

Best home for this card will probably be the aforementioned Death & Taxes. It is wonderfully potent to AEther Vial this into play in response to two of the most commonly played cards in magic: Brainstorm & Ponder. This card might subtly reshape some of the ways blue decks are built. It's even excellent against Jace the Mind Sculptor. I expect us to see more:
-Removal that is easy versus 1 toughtness (Darkblast for example)
-Portent over some number of Brainstorms/Ponders

This card really has some heavy potential. 3 power for two mana. You can even Enlightened Tutor for it! Expect this card's price to skyrocket!

Now, this guy...
Image obtained from MTGSalvation; Copyright Wizards of the Coast

This card is really cool. Entirely defensive, and it should probably be looked at as a form of removal, but man is this neat. We look forward to what this card will do in the formats. Right now, it may be flying under the radar. Removal for Mono Blue? Sign me up!


We will talk about some more cards on Monday! Hope you have a wonderful weekend!

Don't forget:

BORN OF THE GODS PRERELEASE WEEKEND in a week! Preregistration still available!

-CC

Thursday, January 23, 2014

DCC 1/23/14: EDH (Commander) theme talk!

Elder Dragon Highlander, also known as Commander, also known as EDH, also known as Nobody-better-choose-Teferi-as-their-General; this is the format for casual fun combined with personal preference in Magic: the Gathering. Your deck is one hundred unique cards (aside from the repetition of basic lands). You assign an identity to your deck. You pick a leader for your deck. You may even identify with your General; heck, most of us pick Generals we relate to or find so particularly neat that we want to build an entire deck based around them.

So, without a doubt, the most common theme for an EDH (we'll use "EDH" because it's the shortest of the names to type for this format, though taking this parenthesized sentence to explain this goal will likely take more words of type than it would have taken if we spelled out "Elder Dragon Highlander" every single time... and look, there we just used "Elder Dragon Highlander" instead of "EDH" like we said we were going to; twice now. What has become of us? Okay, back on track. Do you remember where we left off?) deck is one pertaining to a flavor or play-style dictated by the General itself. That's rather multi-faceted, however!

Creature Type Theme

Often related to the General's creature type, I would say that by far the most common two examples of this theme in EDH are: Dragons and Slivers. Dragons often sees three color groups: Mono-red (keepin' it oldschool), Jund (KARRTHUS RARRR), and all five colors (Ur-Dragon gets Urverybody). Slivers? Almost always all five colors; your only legendary slivers are five colors themselves: Sliver Queen, Sliver Overlord, and Sliver Legion. There are several more creature-type themes out there, and there probably exists an EDH deck based around almost every creature type. We had a gentleman come into the shop recently asking for nothing but insect cards! There are even some new and excellent cards coming out for cats.

All-Foil Theme

This one is pretty self-explanatory, but worth mentioning! There are several out there who love their EDH deck (or foils) so much that they try to foil out the entire thing! It is important to note the pure aesthetics of this game. It is a very integral part that is sometimes under the radar, but it can be far more pertinent when playing casually with decks crafted in a very personal way. For example, I am particularly fond of the old Magic card face/boarder, and I also happen to love foils, and thus, I have multiple EDH decks that are both entirely foil and entirely old card face/boarder. 


So, what are some themes that you in particular have come upon, and perhaps built around? Feel free to use the comments section, we would love to hear your thoughts! :-)

For those of you who are looking to get into EDH: We at Curio are happy to help! We love helping folks put together their EDH decks and we are also experienced EDH players ourselves. 

And don't forget: starting on Saturday, February 8th, we will begin our weekly Saturday Commander Clashes at 2PM & 6PM! For those of you who missed the DCC detailing what those will be, check our DCC for 1/16/14!

-CC

Wednesday, January 22, 2014

DCC 1/22/14: HEROCLIX TOURNAMENTS & Game of Thrones LCG STORE CHAMPIONSHIP!

Brrrr. It is so cold outside. Nice and warm at Curio. Unfortunately, no hot coco... though I suppose one could microwave a Snickers. Hmmm....

So, starting with the month of February, particularly on Sunday the 9th (because the first Sunday will be full with Born of the Gods 2-Headed Giant Prerelease flights), we will begin hosting...

SUNDAY HEROCLIX TOURNAMENTS!

When: Every Sunday at 5:00 PM, beginning February 9th, 2014
Format: Sealed (we will introduce more formats into March & April)
Entry fee: $25, gets you two sealed HeroClix boosters
Prize Support: OPKit promos & more :-)

If you have not played HeroClix before and are interested, this will be an excellent opportunity to try it out and have a blast! The Sealed format is great for beginners and pros alike, and we will have an excellent and helpful judge running these events who is more than happy to teach new folks the game! The game of HeroClix is very fun and pretty easy to learn, and the figures themselves look pretty freakin' sweet too. 

We now have HeroClix product for sale at Curio as well! Boosters for $11.99 ea, Bricks for $89.99, and plenty of individual models too:
Also available: Bulk $0.50 & $1 figures; Golden Age figures coming soon!


Game of Thrones LCG STORE CHAMPIONSHIP

When: Saturday, February 8th at 2:00 PM
Entry fee: $10
Calling all Game of Thrones LCG players! We plan to make this tournament very exciting and enjoyable for you. We recently got in a huge restock of Game of Thrones LCG product, and we have several great players here at Curio that would be happy to playtest decks and help you gear up for the Store Championship! 

Tuesday, January 21, 2014

DCC 1/21/14: Board Gaming League Season 1 & 2 news!

Hello everyone! We hope you had a great three-day-weekend, and for those who had yesterday (Martin Luther King Day) off and chose to spend it with us at Curio, we hope we made your holiday enjoyable! Always being open on holidays, even Christmas, is something we strive for: we want you to be able to count on us to be a place available to play your favorite games at, rain or shine, holiday or post-zombie-apocalypse :-)

We have a quick riddle for you, though it may take a bit to figure out! 

A tiny stick or shiny ball
crushed against a velvet wall
births blooms quite enthralling
that emit audible callings
as they go from large to small.

(Answer in the comments section)

Board Gaming League Season 1 News

This Saturday marks our final session for our first, and very successful, Season 1 of our Board Gaming League! We have a special treat in store for you, and a particularly exciting board game to demo:



In honor of the last day of the Board Gaming League, we’ll be opening up the Minigame Library to everybody! The Minigame Library contains six different games, from small two player games, to a massive eleven player team game! Those games are:

Noir is a deduction game, wherein two to four players are trying to find the identities of the other players. Every time you fish for information, you give away some information yourself! So be careful, otherwise the person you’re trying to find might end up capturing you! 

Grimoire Shuffle is a team based game. Your team needs to be the first to find the magical texts in the massive and ever changing labyrinth that is the library. The Team Leader decides what action cards to give to his teammates, but he must also give one to the opposing Team Leader. Each action card is going to have a special ability on it, so you’ll have to use them wisely! 

Infinity Dungeon is a storytelling game of mayhem and improbably scenarios. Each turn, the Active Player must come up with a plan to get everyone out of the dungeon, using whatever wacky hijinks are available to them. 

Blades of Legend is a secret team game wherein two Masters are vying for control. The other players have to figure out which team everyone is on in order to maximize cooperation, but they have to be wary of people deceiving them. 

Pixel Tactics is a tactical two-player game where you must build a squad to defeat the opposing Leader. Each card you have in your deck is a different character with different abilities. Maximize these abilities to defeat the opposing Leader! 

Master Plan is a game show for villains! You must move from place to place via card lengths, and each place is a card placed there by either you or your opponents. Each card is placed face down, to be flipped up when somebody lands on it. Some of them are beneficial, but some are extremely bad for you! Out-think your opponents, and be the first to grab the trophy! 


Board Gaming League SEASON 2 News

We want to give you a heads up that we will indeed be hosting another exciting season of the Board Gaming League, with new perks, more excellent Board Games, and some other things in store for you (pun intended)! We are still hashing out the details here at Curio, and want to present you with the best we can offer. Start date will be in the second half of February, more details soon!

Friday, January 17, 2014

DCC 1/17/14: Grand Prix Trial: Richmond!

Greetings! Today's Daily Curio Cast will be short and sweet.

Our Modern scene is growing at Curio! Our last several Thursday Night Modern Tournaments saw an average of 14-16 players each, with numbers increasing! Players are getting excited and testing for the upcoming Grand Prix: Richmond! Speaking of which...

Several of you have asked about it, and we would like to take today's DCC to officially announce it:

GRAND PRIX TRIAL: RICHMOND
Saturday, February 15th at 11 AM (Doors will open 10 AM)
Format: Modern
Entry Fee: $10

Winner will receive a 2-round-bye for GRAND PRIX: RICHMOND, an upcoming near-by and very exciting Modern tournament with huge prize support, which will take place on March 7-9, 2014.

For those who haven't heard, Wizards of the Coast announced a handful of months ago that they are officially increasing prize support for Grand Prix tournaments! Prize payout for the Grand Prix in March will be $35,000 to $54,000, depending on the number of participants.



For our Modern players, and those looking to get into the Modern format: We host Modern Tournaments every Thursday night at 7:00 PM! Entry fee is $5, and all the entry fees go toward an equal amount of store credit in prize support.

Have a wonderful weekend, everyone!

-CC

Thursday, January 16, 2014

DCC 1/16/14: Announcing: Commander Clashes!

Announcing... Saturday Casual Commander Clashes!

Beginning with Saturday, February 8th, and going forward, we will be running Casual Commander Clashes every Saturday (unless the day is packed with another event, such as the Born of the Gods Prerelease events on the first Saturday of February)! 

The times will be at 2:00pm and 6:00pm

How they will work:
-X number of players will sign-up for the event by the start time. Entry fee is FREE.
-We will pair these players randomly into 3-5 player pods at the start of the event
-No time limit, no pressure
-For simply playing, you will receive any snack sold in the store for free ($2 value or less). Note: You must actually play to receive the freebie! If you get eliminated right away, don't worry, we will still give you your snack, and perhaps a second one to soften the blow. 'Cuz that's harsh man.
-That's entirely how it works- no particular extra incentive for winning outside of bragging rights, though you are more than welcome to pool your snacks into a prize for the winner of your game! (mmm...)

We will every-now-and-then give out a neat random door prize for free as well, though the frequency and composition will be completely up to us! We like surprises :-)

We hope for this to be a great way for folks that love the casual Commander format to get in diverse and fun games with new and old faces alike! We are excited to provide a more structured date and start times for Commander to be played here at Curio. Enjoy the free snacks and have fun playing Commander!

------

Guess what...

More new things!



New Ultra Pro Premium Leather Pro Binders in different colors! Grey, Pink, Desert, and Original Black.

Modern Masters back in stock! $12.99/pack

Commander decks back in, with some price changes:
Grixis: $59.99
Esper: $39.99
Bant: $29.99
Jund: $24.99
Naya: $24.99
1 of each: $149.99

Ultra Pro Pro Fits back in stock, as well as the Ultra Pro Portable Gaming Case (seen above in the second picture).

Thanks for reading!

-CC




Wednesday, January 15, 2014

DCC 1/15/14: New toys!

New toys!


Pictured:

-New Netrunner LCG expansion: True Colors
-New Game of Thrones LCG expansion: A Hidden Agenda
-Ultra Pro card dividers
-Munchkin Core: Full Color 
-Kingsburg Dice Sets, one of each of the five colors
-Game of Thrones LCG Resin House Cards
-Theros, RtR and M2014 booster boxes

Those Kingsburg Dice Sets are pretty rad. They contain three engraved colored dice plus one engraved white dice for each set, plus three engraved player marker tokens as well.

Those Game of Thrones Resin House Cards... oh my. Let us take a closer look! We cracked a Targaryen House Card for your viewing pleasure:

A beautifully designed seating for your power tokens or dice!

Nice and thick! These have a good weight to them, and feel very sturdy.

A very impressive product from Fantasy Flight Games. We look forward to future resin sculpted products of this nature! Perhaps we will get some resin sculpt Runner and Corporation identities for Netrunner one day.



Heads up, all Magic players: our Born of the Gods PRERELEASE events are right around the corner! We are still taking preregistration for any/all events, $25 per. The dates and times are available on the right-hand column of our website, and listed here again for your convenience:

Born of the Gods Midnight Prerelease Flight: Friday, 1/31/14 at 11:59pm
Born of the Gods Prerelease Flight: Saturday, 2/1/14 at 1:00pm
Born of the Gods Prerelease Flight: Saturday, 2/1/14 at 6:00pm
Born of the Gods Prerelease Flight: Saturday, 2/1/14 at 11:00pm
Born of the Gods Prerelease 2-Headed Giant Flight: Sunday, 2/2/14 at 1:00pm
Born of the Gods Prerelease 2-Headed Giant Flight: Sunday, 2/2/14 at 6:00pm

You may prereigster in person and over the phone! Each flight will be maximum 40 players!

We will have some pretty wonderful perks and extra prize support planned for these Prerelease flights. We look forward to giving you folks a very enjoyable experience!

-CC



Tuesday, January 14, 2014

DCC 1/14/14 (and 1/13/14): SCG IQ Results, Board Gaming League News!

Man. Where has the sun been these past few days!? We hope you had a great weekend (and Monday).

At Curio

This past Sunday we ran our monthly Star City Games Invitational Qualifier. The format was Standard, and we hit a nice 43-player attendance! Top 8 saw a total prize support of $250 cash and over $400 in store credit, and many extras like custom SCG Top 8 playmats, Top 8 pins, promo dice bags and backpacks. Our Top 8:
(couldn't fit everyone in the picture unfortunately)

 Pro-player Joshua Cho managed to dominate the tournament and walked away with the big score! 

(Sorry for the blurriness!)

Congratulations Mr. Cho!

For those who are unfamiliar or vaguely familiar with Star City Games Invitational Qualifiers, they are some pretty exciting constructed Magic the Gathering tournaments that draw in professional players from all around the East Coast! There is always a nice incentive of $250 cash for first place, and always plenty of more prize support to go along with it. In addition, by making Top 8 you will earn special points to qualify for premiere and luxurious Star City Games mega-events hosted at large-scale event centers all around America.

We host SCG IQs once a month, always on a Sunday at 11am. So far, the format has been exclusively Standard, but that will change with our SCG IQ coming up in March, which will be our first Legacy IQ, and we are very excited to make it an amazing event for our Legacy players. If all goes well, we will be moving forward from March with the aim of hosting both a Standard and a Legacy IQ once a month each!

Board Gaming League

Heads up, all participants in our Board Gaming League: This League was created with a three-month lifespan, and it will be finishing with the end of this month! We hope you have all been having a fantastic time participating in this season's Board Gaming League, and we look forward to ending it with a bang!



4PM: Through Fate, Fortune, or sheer Stupidity, you have found yourself trapped in the Infinity Dungeon! You and your comrades must escape! Infinity Dungeon is a cooperative story telling game for three to eight players. Each character will take on a role, like that of the Artist, the Postman, the Pirate, or the Cultist. The goal is for the Active Player to propose a plan that gets everyone (including the Active GM) out of their current room and its impending predicament. After the Active Player comes up with a plan, each other player can vote on it. They may either accept it, or Challenge it. If they choose to Challenge, they propose a condition, “I think this plan would be better if [condition].” This may be something as simple as “I think this plan needs more explosions”, to something as complicated as “David Bowie needs to be moonwalking through the air to dub-step.” The Active Player then has to reformulate their plan to make the Challenge integral to the plan. If they can, the Challenge is passed. If they cannot, the Challenge is failed. For every agreement vote, and every successful Challenge, the plan gets stronger. The Active GM then flips over the top card of the room deck and checks the number on the bottom against the strength of the plan. If the number is equal or higher, the plan is successful, and the Active GM narrates how it was successful. If not, the Active GM gets to narrate the character’s comic and often grisly demise. Can you escape the Infinity Dungeon?


7PM: Machine of Death is a game wherein every player is an assassin. You’ll be presented with a target, and the method in which they must be killed. However, the method is always vague, and you’ll have to come up with a way to kill them given that particular restriction. For example, Old Age could mean that they get mowed down by an elderly driver that forgot to take their pills. You’ll have to come up with ways to ingeniously use the various Black Market Gifts that you have to come up with an ironclad plan. The less believable your plan, the more difficult the die roll. Can you kill four targets before any of your friends?

Sunday, January 12, 2014

DCC 1/12/14: Machine of Death!

Hi folks! Our apologies for not being more clear at first: our Daily Curio Cast will be a weekday-thing, as everyone needs a break :-) That being said, we have a special tidbit to share with you today:

Let us discuss a new arrival... MACHINE OF DEATH



The Machine of Death game is a story telling game. The basic premise is that you're a group of assassins tasked with killing a specific individual. Sometimes that individual has a particularly crippling phobia or something to that nature. You're always given a selection of items called Black Market Gifts. You know HOW he must be killed, but the method that you pull it off is up to you.

The rules are simple. Given what you know about the target, construct a plan that kills him that fits within the framework of the prediction given to you by the Machine of Death. Example: Old Age could mean that you're run over the next day by an elderly driver that forgot to take their pills. Depending on how you've used your Black Market Gift cards, and the intricacy and plausibility of your plan, it will determine the rolls that you need to make to succeed at your plan. An unlikely plan that's based around one item might make you need to roll a six, while a well-designed plan that uses multiple items might only need a two. 

There are multiple different ways to play the game. Competitive mode pits the players against each other. This mode is more for the people who want to make it competitive and cutthroat. Head-To-Head Mode (which is a bit of a misnomer since it's designed for four or more players) is similar to Apples to Apples/Cards Against Humanity. One person, designated "The Chief" will determine who's plan is the best, and give them the opportunity to try their plan. Cooperative mode can be split into two different aspects: Mission Mode, and regular. The regular method just involves the players coming up with a plan given the tools at their disposal, while Mission Mode has a set number of targets in a scaling increase in difficulty. Day Off Mode has you playing a game wherein you must solve problems using your assassin skills. Problems like, "stuck jam jar", or "transplanting a tulip bulb". Essentially, it's a story telling game, and a really good party game. The types of people that like Apples to Apples and Cards Against Humanity are going to like this game as well. You're trying to construct a narrative within a given restriction, and letting your imagination run wild in order to do so means a good time for everyone.

As of this weekend, we have the Machine of Death core game and both expansions for sale in limited supply:

Machine of Death Core: $24.99
Machine of Death: Webcomic Pals expansion: $14.99
Machine of Death: Webcomic Chums expansion: $14.99


Get assassinating!



Friday, January 10, 2014

DCC 1/10/14: Let's talk Dragonshields!

Hokay, so:

If you know anything about Dragonshields sleeves, check this out. This week debuts the release of the newest color in the Dragonshield card sleeve range: Turquoise. We received our shipment yesterday, and we decided to crack a box to show people what they look like first-hand. 

We were impressed.

What we here at Curio have become aware of over the past few years of selling Dragonshields are two primary things:

1). Dragonshields are incredibly durable and don't bend or scratch easily. We often hear stories of players who have been using the same Dragonshields for 4+ years and have yet to tear a sleeve.
2). Dragonshields, ever since their joining to Fantasy Flight Games as a distributor of the Dragonshield product, has had some hiccups in certain production aspects. Nothing that makes each sleeve itself normally (there has been exceptions) any less in quality- in fact they still ring true. It's the width and height that has been seeing minor fluctuations occasion. 

What that means is that sometimes you will open a box of Dragonshields, and the width of each sleeve will vary by .5 to 1 milimeter or something like that, and sometimes worse. It is hardly a problem most of the time, and it is in fact quite similar to how most card sleeves are designed by almost every company these days, but it could be better, and in the past it has been better.

You see, Dragonshields have been around a long time. They weren't the first, however. in 1995, Ultra Pro created the first card sleeves specifically designed for collectible and trading cards. They called them "Deck Protectors". They were an excellent product for the time, but improvements were to be made, and Dragonshields were designed and born in Denmark. They certainly set the bar as they made their way around the globe. Years later, they became branded by the company Arcane Tinmen (who also now owns the rights to The Spoils CCG). Arcane Tinmen is still based in Denmark, but a handful of years ago they chose to join forces with Fantasy Flight Games to better manage and distribute their premiere Dragonshield sleeves, especially within the United States. 

While that merger of sorts was bold and probably highly-lucrative, it created a huge demand on the production side for Arcane Tinmen. They suddenly needed to make many more Dragonshield sleeves to meet the quotas Fantasy Flight could acquire for them. 

Production faltered. Even here at Curio, we saw it. New arrivals of Dragonshields were mostly good, but at least one box of Dragonshields in an order would be completely unacceptable. 1-2 milimeter changes in sleeve width, chaff still on the sides of the sleeves, sleeves that weren't fully cut, and even damaged sleeves. It got to the point within weeks where it was multiple returned boxes per order. We reached a level of expectancy for Dragonshields to be hit-or-miss. We came to an unfortunate decision: for a solid two months at least, we stopped carrying Dragonshields entirely. It had become very frustrating, and we were ready to never carry the product again. Here was this great, amazing product, and now it had been reduced to a rushed and haphazard version of its former self. We gave our distributors, and even Fantasy Flight directly, our honest feedback. 

Fortunately, many others must have as well, because the production side of Dragonshields changed for the better sooner than we expected. It brought us to where we have been for the past year and a half- the same way described at the beginning of this Cast. Excellent durability and quality, but slight variance in width and sometimes height from sleeve to sleeve. Still some minor issues.

Now, finally, let us take a look at these new Turquoise sleeves. I think this is something very important to note, especially coming from a Dragon Shield product:


They are perfect.

The height of each sleeve and the width of each sleeve is more exactly matched than we have ever seen in any standard-size CCG sleeve. Ever. It is truly impressive. 

We let our customers in-store see this box of Turquoise Dragonshields yesterday and, as you may have guessed, we sold several. And you know what? Every box was the same. Beautiful and perfect.

Thank you, Arcane Tinmen, for restoring glory to your product and then pushing it even further to the zenith of card sleeve excellence. These are truly amazingly designed.

-CC

P.S. The number of sleeves in this 100ct box? 104. :-)


Thursday, January 9, 2014

Daily Curio Cast (including Board Game League info for 1/11/14)

If at curiocavern.com, click anywhere on this blog to view the full blog page

Oh, hi there. I didn't notice you. Come on in, have a nice seat by the warm fire. Crumpet? 

Welcome to the debut post of the Daily Curio Cast! We will now be presenting you with daily posts containing news, musings, humor, important announcements, and random neat things, right here. It is our hope to make these posts quite enjoyable for your reading pleasure.

In the world of Magic: 

WOTC has officially debuted new changes to the Magic card frame, which will begin with M2015. Hit or miss with most of the Magic community. Do you like it? An anti-counterfeit holo has been incorporated into all rares and mythic rares. Here's what it looks like:
(image from Wizards of the Coast)

At Curio: 

In about a week, we will be removing the back drywall divider to open up the floor space to roomier seating and more tables. 

Netrunner League update: Ed won all of Tom's bounties and now holds a record-breaking 25 bounties, which he will be unable to cash in until he resolves an open challenge with Barry, to whom he could lose them all- but Ed is very confident that he will crush Barry like a bug. Intense!

Hero Clix Events incoming! We now have an "I'm interested!" sheet on the main bulletin board for those who want to learn about and/or participate in Hero Clix events (sealed & constructed). We will be begin official Hero Clix tournaments every Sunday starting with next month, and we will have an excellent judge and teacher of the game on site! For the month of February we will be doing Sealed format ($25) with some nice prize support, and moving forward into March, we will begin cycling in different formats! 

New EDH League on the horizon! More details on this soon. Expect a full return to standard Banned lists, some fun bonuses & perks, and Saturday multiplayer EDH tournaments!

Board Gaming League news for this Saturday (1/11):

4PM: Puzzle Strike is a highly interactive deck building game that features a very interesting mixture of themes. There’s no player elimination, it’s asymmetric, and the game is designed with a built in timer that makes sure it doesn’t go long. Each player will choose a character that has three unique chips. Unlike other deck building games, this game doesn’t use cards. No need for shuffling, you just put your chips in your bag, and shake it up! Each turn, you play through four phases, and then play continues clockwise. As gems in your gem pile accrue, you get closer to losing, as if you have ten or more gems in your gem pile at the beginning of the buy phase, the game is over and the player with the fewest gems in their gem pile wins. But, as you play closer to the edge, you draw more chips into your hands, allowing you to have better turns. Can you manage this risk/reward strategy?


7PM: Nightfall is a deck building game featuring a heavy theme of things that go bump in the night. Werewolves, Vampires, and Ghouls all make an appearance, and you must use them to battle your opponents and inflict Wounds. Just like in a normal deck building game, there’s a pile of cards that are able to be bought (referred to as the common archive), but unlike other deck building games, you draft two personal archives that only you can buy from. This allows you to tailor your strategy in advance, but you have to be careful, as everything you play, your opponents can use to play their own cards as well! Manage your cards carefully and you’ll come out of the bloody melee on top. Manage them poorly, and you could find yourself ripped to shreds!



Hey, have you ever tried these? They are called "Chocorooms".

(Image from littleorangekitchen.typepad.com)

They are absolutely delicious. Milk and dark chocolate combination melted over a crispy cracker. Like Pocky but better. As of today, we now have these in stock, in packages of about 15 chocorooms each, $2 after tax. YUM

Wednesday, January 1, 2014

CURIO CAVERN 2014 ANNIVERSARY RAFFLE DRAWING!

Attention ladies and gentlemen! 

You folks are awesome. We really appreciate you- our players, our customers, our community. We love you guys. Truly. Thank you for all the support you give us, and we really look forward to growing with you. 2013 was an amazing year for us, and 2014 has many exciting plans in the works!

Beginning with 2014 and Curio's third-year-anniversary (technically this Friday), we will be previewing upcoming raffle drawing prizes right here on our website! What you see depicted below will all be given away on this month's very special raffle drawing, taking place on Saturday, 1/4/13, at 5PM! This isn't your average Curio Cavern Raffle Drawing- we are giving away well more than triple the value in prizes we normally do! You probably don't want to miss this one! There will also be some extra things not pictured here ;-)


Depicted:
The Adventurers Board Game
Fortress America Board Game
Isla Dorada Board Game
Age of Conan Board Game
Nexus Ops Board Game
Netrunner Core Board Game
Theros Holiday Gift Box
Dragon's Maze Fat Pack
Gatecrash Fat Pack
From the Vault: Realms
Ravnica Booster Box
Gatecrash Booster Box
Dragon's Maze Booster Box
Theros Booster Box
Innistrad Booster Box

For those who are new to our raffles: we give you a free raffle ticket for every $20 you spend with us! Raffle tickets from us are good indefinitely for our monthly raffle drawings until you choose to use them. You must be present to enter tickets in our raffles, but you can certainly hoard up the tickets you receive and unload them all at at once at a later date, should you find something you really want to win! Curio Cavern Raffle Drawings take place on the first Saturday of each month at 5PM.

We look forward to seeing you this Saturday!